package com.friendsofed.isometric
{
    public class Point3D
    {
       public var x:Number;
       public var y:Number;
       public var z:Number;
       public function Point3D(x:Number = 0, y:Number = 0, z:Number = 0)
       {
            this.x = x;
            this.y = y;
            this.z = z;
       }
	   
	   public function toString():String
	   {
		   return "x:"+x+"y:"+y+"z"+z;
	   }
    }
}
